![]() ![]() Meet its strange set of inhabitants, discover the town's fascinating history, and unravel the surreal and unsettling tale that begins to unfold. Join Adrian Watts on the journey of a lifetime, as his round-the-world trip takes him to this unlikely destination. But something strange lurks within the curiously named Reality Falls.įrom the co-creator of Richard & Alice comes a brand new story-driven adventure. Reality Falls sounds like the adventurer's dream: a destination off the beaten track, home to a collection of oddballs and misfits, all yearning for something different. People first settled here hundreds of years ago, but only a few remain. ![]() This will let you try out the augmented reality experience before the magazine’s next issue is sent your way.A dusty, dilapidated town on the former Soviet steppe, where Europe bleeds into Asia. Note: You can also use this link to access sample pages of the magazine. Or call this number for more information on bulk orders for your school community. Use this link to learn more, and order a copy of the magazine. You can use both IOS and Android devices to access the augmented reality experience for students. Ready to try out an augmented reality experience for your student readers? Brainspace releases new issues of their magazine each quarter. ![]() It can also help them make connections to experiences they’ve had off the page. This augmented reality magazine is a type of reading material perfect for engaging students in conversations around the text. Just last year, Pam Allyn and I released a quick reference guide for ASCD to engage students in reading all text types. So I’m always on the hunt for strategies that can help students make meaning of the text. Regular readers of the blog know how much I love to make reading experiences meaningful for students. Your students can access a digital version of the magazine, but the print version is where the exciting augmented reality experience happens for student readers. But at the same time, they can interact with the content in a way that’s not possible without this an extra layer of augmented reality of content. Students can have a more traditional experience reading a print text full of informational articles. In addition to providing a highly engaging experience, it can help students wrap their heads around concepts that might be hard for them to imagine without this other media-rich experience. In this case, Brainspace magazine’s content acts as trigger images, and each cover comes to life and content throughout the magazine.Īlthough there is a “wow factor” worthy of consideration in this resource, it can also help students tackle challenging texts and concepts. Then that image comes to life through their screen. If you’re new to augmented reality, essentially, the way it works is for students to hold a device on top of a print experience with the app and camera open. How does an augmented reality magazine work?Īfter you get your hands on a print issue of Brainspace magazine, you’ll head over to Zappar to download the free app. I first got my hands on an issue of the magazine a few years ago, and the content is certainly impressive. ( STEAM = Science, Technology, Engineering, the Arts, and Mathematics). Designed for students in third grade through eighth grade, it focuses on topics related to STEAM. If you haven’t heard of Brainspace before, it is an augmented reality enhanced print magazine. Use this link to learn about Brainspace magazine. In this blog post, I’ll take you through Brainspace and everything it offers student readers. It’s called Brainspace, and it transforms short texts you find in a traditional magazine into interactive experiences for student readers.Īugmented reality is powerful in the hands of students! When combined with reading opportunities like a traditional print magazine, it can truly have content jumping off the page. How can you bring reading experiences to life for your students? There is an augmented reality magazine designed specifically with kids in mind. ![]()
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